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Re: Linking with OpenGL, glut
On Wed, 2002-11-13 at 09:57, Andre Bleau wrote:
[snip]
> Again -lglut32 is for linking native Windows programs. Use the right
> include statements and the right headers:
>
> #include <GL/gl.h>
> #include <GL/glut.h>
>
> Link with -lglut32 -lglu32 -lopengl32 .
>
> -lGL and -lGLU are for X11 dependant programs. There is no Glut library in
> Cygwin's X11R6 distribution.
Aha... Thank you.
--
Braden McDaniel e-mail: <braden@endoframe.com>
<http://endoframe.com> Jabber: <braden@jabber.org>
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