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Re: Linking with OpenGL, glut


On Wed, 2002-11-13 at 09:57, Andre Bleau wrote:

[snip]

> Again -lglut32 is for linking native Windows programs. Use the right 
> include statements and the right headers:
> 
> #include <GL/gl.h>
> #include <GL/glut.h>
> 
> Link with -lglut32 -lglu32 -lopengl32 .
> 
> -lGL and -lGLU are for X11 dependant programs. There is no Glut library in 
> Cygwin's X11R6 distribution.

Aha... Thank you.

-- 
Braden McDaniel                           e-mail: <braden@endoframe.com>
<http://endoframe.com>                    Jabber: <braden@jabber.org>


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