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OpenGL render incorrectly
- From: Tron Thomas <tron dot thomas at verizon dot net>
- To: cygwin <cygwin at cygwin dot com>
- Date: Wed, 12 Jun 2002 21:17:41 -0700
- Subject: OpenGL render incorrectly
Someone responded to my question saying that it might be driver issue.
I doubt this is the case since I am able to compile with a different
compiler and run the program just fine on Windows. Last night I was
also able to get the program to build the Borland C++ command line
compiler and it runs fine there too.
I have posted some screen shots, so people can see how the cygwin
version looks compared to a version that looks right. The two pictures
are different because the program generate random geometry each time it
runs.
The cygwin screen shot can be downloaded from:
http://homepage.mac.com/tron_thomas/.cv/tron_thomas/Public/CygwinScreenShot.JPG-link.JPG
A screen shot built with the Borland compiler can be downloaded from:
http://homepage.mac.com/tron_thomas/.cv/tron_thomas/Public/BorlandScreenShot.JPG-link.JPG
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