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sgi opengl 1.2 headers and miscellaneous


greetings.

sorry, i know this topic came up before, but i
still can't seem to find the info i require.

would like to know where i might find the headers
for sgi's opengl 1.2 implementation. or are they
already in the distribution packages? or should i
use the headers that come with sgi's opengl 1.2?
(those seem to be for msvc and borland though,
i'm not sure if the msvc version could be used
and have not tried... sorry...)

i tried this site:

ftp://ftp.teleport.com/pub/users/pgarceau/

but it seems to be down?

i would assume i can use the .lib files supplied
with sgi's opengl implementation without problems..

this part and below are somewhat off topic...
(sorry)

btw, which is the newer or better implementation
of opengl? i would guess that sgi's implementation
is superior. but some sites seem to say otherwise...
weird... they claim that microsoft's implementation
of opengl has replaced sgi's implementation... and
therefore, sgi is also no longer distributing their
implementation of opengl on win32. (i had a hard
time looking for the binaries actually). yet,
some sites claim that sgi made the implementation
to counter directx and to show ms's implementation
of opengl was sucky, and to correct the publics
perception of opengl.

can anyone shed some light?

anyway, i would assume that sgi's implementation is
free from certain bugs that haunt the ms implementation
too?
http://support.microsoft.com/default.aspx?scid=kb;en-us;Q272222


thanks in advance.

rgds,

kh




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