TCP problems

Nicholas Wourms nwourms@netscape.net
Mon Jul 29 14:27:00 GMT 2002


Conrad Scott wrote:

>"Nicholas Wourms" <nwourms@netscape.net> wrote:
>
>>Perhaps we could implement a counter to ascertain exactly how
>>
>many
>
>>cycles until dies?  Either that or I could pipe netstat to a
>>
>file and
>
>>have nano count how many open sockets there are...  That figure
>>
>should
>
>>not be taken as exact, due to the fact I didn't run 'time' and
>>
>was
>
>>guessing when you asked.
>>
>
>You could run the client through (something like):
>
>    client <xxx> | grep 'connect' | wc
>
>But I was more interested in the error codes than in the exact
>number of sockets. That can be affected by lots of things, such as
>registry parameters.
>
Well I am configured for standard 100bT access, so it might be possible 
that the MTU's are different.

>Also my guess is that on your system, the last connect was to
>socket 4999 or 5000?  Especially with the EADDRINUSE error that
>you got at another point, which probably indicates that all the
>temporary sockets (1024-5000 ?) were in TIME_WAIT state.  I can't
>ever hit that problem, 'cos my computer's not quick enough :-(
>[just guessing here].
>
The machine runs slow as dog s**t though after running the tests.  Any 
attempt to generate a sound results in it hanging for ~45sec.  *Sigh* I 
guess that's what you get from software driven soundcards...

>
>BTW, what was the machine set up for this? (windows version,
>memory size?).
>
WindowsME, Athlon-4 1.1GHz, 320MB

Cheers,
Nicholas



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